Global Economy and security changes with WoD updates(On Ragnaros): Available features/content after release: - New continent Draenor Dear Community, after months of development we are proudly announce you the release date of our new WoD realm! The release day of WoD is at 15th of June! You adventure will be continued throught time back to Draenor where you should face with the Iron Horde and conquer this new land. Warlords of Draenor(WoD) will be playable on Ragnaros realm, every character will be automatically converted from MoP to WoD! MoP will be supported no longer by us, we will focusing our development to WoD and Cataclysm versions only. Supported WoD version at start 6.2.4(21355), Client pre-download will be available later tonight more information can be found in our dedicated forum topic. PvE Content Update: - New Siege of Orgrimmar Boss: Malkorok(all difficulties). - Garalon encounter added to Heart of Fear. Have fun! - Ji-kun temporarily disabled while she receives a major quality upgrade. - New system implemented: Raid checkpoints! - Major raids will now have checkpoints. - If you reach them you will be teleported to the checkpoint when entering the instance(e.g. after a wipe) instead of the default entrace point. Spells General: - Angle widened from 60 dergees to 90 degrees for several Cone targeting spells (Cone of Cold, Shockwave, etc.). - Break limit for some fear spells corrected (Psychic Scream, Intimidating Shout). PvP: - 5vs5 Arena: Temporary removed Conquest Point reward for 5vs5 wins. Item: - Legendary Gems are not allowed to proc on Battleground or Arena anymore. - Lightning-Imbued Chalice fixed. Rogue: - Master of Subtlety Druid: - Wild Mushroom(Balance): Fungal Grotwth effect fixed. - Wild Mushroom(Restoration): Rejuvenation overheal part implemented. Death Knight: - Death Siphon heal is now affected by Battle Fatigue. Monk: - Disable duration is refreshed when target remains within 10yards. - Glyph of Paralysis fixed. - Touch of Death damage increased to ensure kill. - Blackout Kick damage correction - Rising Sun Kick damage correction - Tiger Palm damage correction. Rogue: - Garrote DoT effect no longer refresh Find Weakness. - Find Weakness armor amount reduction in PVE corrected. - Glyph of Hemorrhaging Veins fixed. - Improved Sanguinary Veins handling. - Fan of Knives now removes Stealth regardless of hitting anybody. - Shadow Blades and Shuriken Toss no longer stack. - Preparation no longer reset Cloak of Shadows. Hunter: - Feign Death no longer restore HP. Warlock(Demonology): - Doom(Curse of Doom), damage highly increased ~+300%/tick. - Felguard and Wrathguard damage increased. - Soul Fire now gives the correct amount of stacks if the target is under 25% maximum health. Shaman: - Stone Bulwark Totem no longer ognores Battle Fatigue - Rushing Streams fixed. - Echo of Elements correction. |
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